package org.zdc.zui;
import nme.display.Sprite;

class Component extends Sprite,
				implements IComponent
{
	private static var typeStyles:nme.ObjectHash<IComponent> = new nme.ObjectHash<IComponent>();
	private static var nameStyles:Hash<Dynamic> = new Hash<Dynamic>();
	
	public function new() 
	{
		
	}
	
	/**
	 * 获取类型样式
	 * @return
	 */
	public static function getTypeStyles():nme.ObjectHash<IComponent> {
		return typeStyles;
	}
	
	/**
	 * 获取明明样式
	 * @return
	 */
	public static function getNameStyles():Hash<Dynamic> {
		return nameStyles;
	}
}